I'm a software developer with a passion, mainly on macOS and iOS but also on Windows at times. I like everything 3d graphics and high performance and work on the graphics stack for X-Plane, a professional flight simulator by Laminar Research.

In my spare time I like to tinker on my i686 based kernel firedrake and my 3d Game Engine Rayne which one day may or may not see the light of day. I also have a keen interest in 3d printing and electronics, although my hardware skills are still lacking quite a bit.